Enter the 5PH1NX

Note: I originally wrote this post as a draft for
5PH1NX:
5tudent Peer Heuristic for 1Nformation Xchange
(A slightly transmedia use case in peeragogical assessment.)
David Preston, Ph.D.
_________________________________________________________________
Over the last several decades technology has driven massive shifts in the way we communicate and collaborate.  Information technology, socioeconomic trends, an increasingly complex and uncertain future, and school’s failed brand are contributing factors in an emerging discourse that seeks to align learning with our rapidly changing culture.  Open Source Learning and Peeragogy, two emerging theoretical frameworks in this discourse, leverage end-to-end user principles of communication technology to facilitate peers learning together and teaching each other.  In both traditional and liminal learning communities, oneof the major points of contact between education and societal culture is the purposeful use of assessment.  The processes of giving, receiving, and applying constructive critique makes learners better thinkers, innovators, motivators, collaborators, coworkers, friends, relatives, spouses, teammates, and neighbors.  Implementing peer-based assessment can be problematic in schooling institutions where evaluative authority is traditionally conflated with hierarchical authority, and where economic and political influences have focused attention on summative, quantitative, standardized measurement of learning and intelligence.  This is the story of how one learning community is adopting Open Source Learning and Peeragogical principles to decentralize and enrich the assessment process.
_________________________________________________________________
Knowledge is acquired when we succeed in fitting a new experience into the system of concepts based upon our old experiences.  Understanding comes when we liberate ourselves from the old and so make possible a direct, unmediated contact with the new, the mystery, moment by moment, of our existence.  
 -Aldous Huxley, Knowledge & Understanding (1952) 

Background

A growing tide of popular and academic attention heralds the promise of education technology.  The problem is that tools and strategies such as MOOCs, videos, virtual environments, and games are only as good as the contexts in which they are used.  Even the most adept practitioners quickly discover that pressing emerging technology and culture into the shape of yesterday’s curricular and instructional models amounts to little more than Skinner’s Box 2.0.  

So what is to be done?  How can we use emerging tools and culture to deliver such an amazing individual and collaborative experience that it shatters expectations and helps students forget they’re in school long enough to fall in love with learning again? 

 A world in which work looks more like this

…requires a learning environment that looks more like this

and this.
Education in the Information Age should enable learners to find, analyze, evaluate, curate, and act on the best available information.  Pursuing an interdisciplinary path of inquiry in an interest-based community doesn’t just facilitate the acquisition of factual knowledge (which has a limited half-life).  The process brings learners closer to understanding their own habits of mind and gives them practice and an identity in the culture they’ll be expected to join after they graduate.  This requires new literacies and a curriculum that emphasizes mental fitness, physical fitness, spiritual fitness, civic fitness, and technological fitness.
Models of
assessment that emphasize self-directed Paragogical
and collaborative Peeragogical
principles enrich the learning experience and accelerate and amplify
deep understanding.  Because these approaches
are pull-based and generate tens of thousands of multi/transmedia data points per
learner, they generate multi-dimensional portraits of learner development and provide feedback that goes far beyond strengths and weaknesses in content retention.  The long-term benefit is exponential.  Learners who can intentionally direct their
own concentration are empowered far beyond knowledge acquisition or skill
mastery.  They become more effective thinkers
and–because they are vested– more caring people.  This
learning experience is of their own making: it isn’t
business, it’s personal. The inspiration
to recreate the process for themselves and for others is the wellspring of the
lifelong learner.
As Benjamin Disraeli put it, “In general the most successful man in life is the man who has the best information.”  It is a widely accepted truism in business that better data leads to better decisions.  We now have the ability to generate, aggregate, analyze, and evaluate much richer data sets that can help us learn more about helping each other learn.  Sharing different kinds of data in different ways will have the same game-changing effect in learning that it has in professional baseball, basketball, and investment banking.
Self-directed,
collaborative assessment generates an unprecedented quantity and variety of data that illuminates aspects of learning, instruction, and overall systemic efficacy.  Even a cursory examination of readily available freeware metrics, blog/social media content, and time stamps can provide valuable insight into an individual’s working process and differentiate learners in a network.

 

 

In the larger
scheme of things, Peeragogical assessment provides direct access to and practice in
the culture learners will be expected to join when they complete their course
of study.  Collaboration, delegation,
facilitating conversations, and other highly valued skills are developed in plain view, where they can be critiqued and validated by peers, experts and the public. 

____________________________________________________________________
SAMPLE EXERCISE: Flash Mob Mind Map
Learners responded to the assignment with real-time
commentary
and created a finished
product
in 24 hours.  The map also attracted contributors outside the original learning community who lent perspectives on content, design and working process.  Although there was no formal assessment process, it was easy for each viewer to see exactly who did what and how well.
_____________________________________________________________________
But tall trees
don’t grow by themselves in the desert.  Peeragogical
innovation can be challenging in organizational cultures that prioritize control
and standardization; as Senge et al have
observed, the system doesn’t evaluate quality when dealing with the unfamiliar, it just pushes back.  In schools this is so typical that it doesn’t merit comment in traditional media.  The world notices when Syria goes dark, but in school restricted online access is business as usual.

 

 

 

 

Cultural constraints can make early adopters in technology-based Peeragogy seem like Promethean
risk-takers.
Learners are not fooled by the rhetoric of in loco parentis or vision statements that emphasize “safe, nurturing learning environments.”  With notable exceptions, today’s school leaders do not know as much about technology as the young people for whom they assume responsibility.  Still, learners understand survival: they are fighting in unfavorable terrain against an enemy of great power.  Innovating is impossible and even loudly criticizing school or advocating for change is a risk.  As a result many do
just enough to satisfy requirements without getting involved enough to attract attention.  Some
have also internalized the critical voices of authority or the failure of the formal experience as evidence
of their own inability: I’m just not any good
at math
.
How do we know when we’re really good at something?  Standardized testing feedback doesn’t help learners improve.  Most of
us don’t have a natural talent for offering or accepting criticism.  And yet, as Wole
Soyinka
put it, “The greatest threat to freedom is the absence of criticism.”
Peeragogical interaction requires refining relational and topical critique, as well as skills in other “meta” literacies, including but not limited to critical thinking, collaboration, conflict
resolution, decision-making, mindfulness, patience and compassion. 
Interpersonal learning skills are
undervalued in today’s schooling paradigm.  Consequently there is an operational lack of
incentive for teachers and learners to devote time and energy, particularly
when it carries a perceived cost in achievement on tests that determine
financial allocations and job security.2
Nevertheless, some
educators are introducing peer-to-peer network language and even introducing peer-based assessment.  But the contracts, syllabi and letters to
students stink of the old ways.
These one-to-many documents are presented by agents of the
institution endowed with the power to reward or punish.  To many students this does not represent a
choice or a real opportunity to hack the learning experience.  They suspect manipulation and they wait for
the other shoe to drop.  Learners also don’t like to be told they’re free while being forced to operate within tight constraints.  Consider this
reaction
to a
policy
that is highly
regarded in the field
:
“Students may choose to reblog their
work in a public place or on their own blogs, but do so at their own
risk.” What? Did I read that correctly? “Students may choose to
reblog their work in a public place or on their own blogs, but do so at their
own risk.” Risk? What risk? The risk of possibly helping someone understand
something that they didn’t before or get a different opinion than they had
before? Someone please help me make sense of this.
To effectively adopt
Peeragogical assessment in the schooling context, the community must construct a
new understanding of how the members in the network relate to one another
independent of their roles in the surrounding social or hierarchical systems.  This requires trust, which in school requires
significant suspension of disbelief, which–and this is the hard part– requires actual substantive, structural change in the learning transaction.  This is the defining characteristic of Open Source Learning: as the network grows, changes composition, and changes purpose, it also changes the direction and content of the learning experience.  Every network member can introduce new ideas, ask questions, and contribute resources than refine and redirect the process.
This isn’t easy.  A member in this network must forget
what she knows about school in order to test the boundaries of learning that shape her relationship to content, peers, and expert sources of information and feedback.  This is how the cogs in the machine become the liminal heroes who redesign it.  Having rejected the old way, they must now
create the rituals that will come to define the new.  They are following in the path of Oedipus,
who took on the inscrutable and intimidating Sphinx, solved the riddle that
had killed others who tried, and ushered out the old belief systems to pave the
way for the Gods of Olympus.
Imagine if Oedipus
had the Internet. 

 

 

Enter 5PH1NX
On Monday, April
2, 2011, students in three English classes at a California public high school discovered
anomalies in the
day’s entry on their course blog
.3  The date was wrong and the journal topic was this:
In The Principles of Psychology
(1890), William James wrote, “The faculty of voluntarily bringing back a
wandering attention, over and over again, is the very root of judgment, character
and will. No one is compos sui if he have it not. An education which should
improve this faculty would be the education par excellence
.” How have your
experiences in this course helped you focus your attention? What do you still
need to work on? What elements of the following text (from Haruki Murakami’s 1Q84)
draw your attention and help you construct meaning?
The
driver nodded and took the money. “Would you like a receipt?”
“No need. And keep the change.”
“Thanks very much,” he said. “Be careful, it
looks windy out there. Don’t slip.”
“I’ll be careful,” Aomame said.
“And
also,” the driver
said, facing the
mirror, “please remember: things are not what they seem.”
Things are not what they seem, Aomame repeated mentally. “What do
you mean by that?” she asked with knitted brows.
The driver chose his words carefully: “It’s just that you’re about to do something out of the
ordinary
. Am I right? People do not ordinarily climb down the emergency
stairs of the Metropolitan Expressway in the middle of the day– especially
women.”
“I suppose you’re right.”
“Right. And after you do something like that, the everyday look of
things might seem to change a little. Things may look different
to you than they did before. I’ve had that experience myself. But don’t let appearances fool
you. There’s always only one reality.”
Find
the jokers
.

 

The jokers were
real4 and hidden (without much intent to conceal) around the classroom and in students’ journals.  Students
found them and asked questions about the letters in blue; the questions went
unanswered.  Some thought it was just
another of their teacher’s wild hair ideas.
Although they didn’t know it yet they were playing the liminal role that
Oedipus originated in mythology.  Solving
the riddle would enable them to usher out an old way of thinking and introduce
the new. 
The old way.  An
authority figure sets the rules, packages the information for a passive
audience, and unilaterally evaluates each learner’s performance.  In that context, peeragogical assessment might
be introduced with a theoretical framework, a rubric, and a lesson plan with
input, checks for understanding, and guided practice as a foundation for
independent work.
            The new way.  In Open Source Learning the learner pursues a path of inquiry within
communities that function as end-to-end user networks.  Each individual begins her learning with a
question and pursues answers through an interdisciplinary course of study that
emphasizes multiple modalities and the five Fs: mental Fitness, physical
Fitness, spiritual Fitness, civic Fitness, and technological Fitness.  Learners collaborate with mentors and receive
feedback from experts, community-based peers, and the public.  They are the heroes of learning journeys.Heroes don’t respond to syllabi.  They respond to calls to adventure.
Open Source Learning prepares
students for the unforeseen.  By the time
they met the 5PH1NX students had learned about habits of mind, operating
schema, digital culture and community, self-expression, collaboration, free
play, autonomy, confidence/trust/risk, and resilience.  These ideas had been reinforced through nonfiction
article
s and literary selections such as
Montaigne’s Essays,
Plato’s Allegory
of the Cave
, Bukowski’s Laughing
Heart
, Shakespeare’s Hamlet,
Sartre’s No
Exit
and others. 
The first poem
assigned in the course was Bukowski’s “Laughing Heart”: The Gods will give you chances.
Know them.  Take them. 
So it is with knowledge and
understanding.  Today we are presented
with an overwhelming, unprecedented quantity and variety of data in our
physical and virtual lives; to cope we must improve the ways we seek, select,
curate, analyze, evaluate, and act on information. 
On the back of
each Joker card was a QR code
that linked to a blog page with riddles and
clues to a search.  At this point
students realized they were playing a game.
A tab on the blog page labeled “The Law” laid out the rules of
engagement:
This is
The Law.

1.  You cannot “obey” or “break” The Law.  You
can only make good decisions or bad decisions.
2.  Good decisions lead to positive outcomes.3.  Bad decisions lead to suffering.4.  Success requires humanity.5. “For the strength of the Pack is the Wolf, and the strength of the Wolf
is the Pack.” -Rudyard Kipling6. “The Way of the sage is to act but not to compete.” -Lao Tzu

7. Be honorable.

8.  Have fun.

9.  Question.

10.  Sapere aude

This is The Law.
After a second set
of on-campus and blog quests,
students noticed a shift in 5PH1NX.  A
couple of weeks before the first clue was published, during a Socratic seminar on
Derrida’s
concept of Free Play
, a student said, “We learn best when adults take away
the crutches and there is no safety net.”
The quote was used in the next clue; students began to realize that the
game was not pre-determined.  5PH1NX was
evolving in response to their contributions.  

 

            The
student’s comment was a call to action.
The Feats of Wisdom
were designed to engage learners over a vacation break in fun, collaborative,
social media-friendly missions that required engagement in the community,
expansion of their personal learning networks, and documentation on their blogs.  For example:

Feat #1:
Buy a ticket to “The Hunger Games” (or any other
movie that’s likely to draw a large, young, rowdy audience).  Before the
lights dim and the trailers begin, walk to the screen, turn to the audience,
and in a loud, clear voice, recite the “To be, or not to be…”
soliloquy from Hamlet (don’t worry if you make a couple mistakes, just be sure
you make it all the way to, “Be all my sins remembered.”).
Capture the event on video & post it to your blog.
            Students
had been using the Internet without an Acceptable Use Policy all year; such policies are one-to-many artifacts of a central authority and far weaker than community norms.  So rather than introduce “rules”
5PH1NX simply provided a reminder of the client-side responsibility:

 

The Emergence of
Peeragogical Assessment
The third page on the Feats of
Wisdom blog was entitled Identifying
and Rewarding Greatness
, where learners were greeted with the following
paragraph:
If
you see something that was done with love, that pushed the boundaries, set the
standard, broke the mold, pushed the envelope, raised the bar, blew the doors
off, or rocked in some previously unspecified way, please bring it to the
attention of the tribe by posting a link to it [here].
No one did.
Instead, they started doing
something more effective.  They started
building.  One student hacked the entire
game and then created her own
version
.
Other students began to
consider the implications for identifying and rewarding greatness.  They realized that one teacher couldn’t
possibly observe how 96 students were working over vacation out in the community
and online to accomplish the Feats of Wisdom. In order to get credit for their
efforts they would have to curate and share their work process and
product.  They also realized that the same
logic applied to learning and coursework in general; after all, even the most
engaged, conscientious teacher only sees a high school or college student a few
hours a week in artificial conditions.
The learner presumably spends her whole life in the company of her own brain.  Who is the more qualified reporting
authority?
With these thoughts in mind
students created Project
Infinity
, a peer-to-peer assessment platform through which students could
independently assign value to those thoughts and activities they deemed
worthy.  Because the 2011-12 5PH1NX was a
three-week exercise in gamification, Project Infinity quickly evolved to
include collaborative
working groups
and coursework.  This was
learner-centered Peeragogical assessment in action; learners identified a need
and an opportunity, they built a tool for the purpose, they managed it
themselves, and they leveraged it in a meaningful way to support student
achievement in the core curriculum.
Project Infinity 2 & Implications
for the Future
            Alumni from
the Class of 2012 felt such a strong positive connection to their experience in
Open Source Learning and Peeragogical assessment that they built a version for
the Class of 2013.  They created Project Infinity2 with
enhanced functionality, they asked the teacher to embed an associated Twitter
feed on the course blog, and they came to classes to speak with current
students about their experiences.
Everyone thought the Class of 2013 would stand on the shoulders of
giants and adopt the platform with similar enthusiasm.
            They were
wrong.
            Students understood
the concept and politely contributed suggestions for credit, but it quickly
became evident that they weren’t enthusiastic.
Submissions decreased and finally the Project Infinity2 Twitter feed
disappeared from the course blog.  Learners’ blogs and
project work (here
and here)
suggested that they were mastering the core curriculum and meta concepts, and they
appeared generally excited about Open Source Learning overall.  So why weren’t they more excited about the
idea of assessing themselves and each other?
            Because
Project Infinity wasn’t theirs.  They
didn’t get to build it.  It was handed to
them in the same way that a syllabus is handed to them.  No matter how innovative or
effective it might be, Project Infinity was just another tool designed by
someone else to get students to do something they weren’t sure they wanted/needed
to do in the first place.
            Timing may be a factor.  Last year’s students didn’t meet 5PH1NX until the first week in
April, well into the spring semester.
This year’s cohort started everything faster and met 5PH1NX in November.  Now (in January) they understand the true
potential of their situation and they’re taking the reins.  As students realized what was happening with
the clues and QR codes they approached the teacher and last year’s alumni with
a request: Let Us In.  They don’t just
want to design learning materials or creatively demonstrate mastery, they want to chart their own course and build
the vehicle/s for taking the trip.  Alumni and students are becoming Virtual TAs who will start the formal peer-to-peer advising and grading process.  In the Spring Semester all students will be asked to prepare a statement of goals/intentions, and they will be informed that the traditional teacher will be responsible for no more than 30% of their grade.  The rest will come from a community of peers, experts and members of the public.
            On Tuesday of Finals Week 5PH1NX went from five players to two hundred.  Sophomores and freshman have jumped into the
fray and hacked/solved one of the blog clues before seniors did.  Members of the Open Source Learning cohort
have also identified opportunities to enrich and expand 5PH1NX.  A series of conversations about in-person
retreats and the alumni community led to students wanting to create a massively
multiple player learning cohort.  Imagine
50,000-100,000 learners collaborating and sharing information on a quest to
pass an exam—by solving a game that leads them to a “Learning Man Festival” in
the Summer of 2013.  

            When 5PH1NX
players return from Winter Break in January they will transform their roles
relative to the game and the course.
Several have already shared “AHA!” moments in which they discovered ways
to share ideas and encourage collaboration and peer assessment.  They have identified Virtual Teaching
Assistant candidates, who will be coached by alumni, and they have plans to
provide peer-based assessment for their online work.  They are also now actively engaged in taking more control over the
collaboration process itself
. 

            On the last day of the semester, a post-finals
throwaway day of 30-minute class sessions that administrators put on the
calendar to collect Average Daily Attendance money, hardly anyone came to campus.  Open Source Learning students were all there.  They have separated the experience of
learning from the temporal, spatial, and cultural constraints of school.  They understand how democracy works: those
who participate make the decisions.
No one knows how this ends, but the outcome of Peeragogical assessment is not a score; it is learners who demonstrate their thinking progress and
mastery through social production and peer-based critique.  This community’s approach to learning and
assessment has prepared its members for a complex and uncertain future by moving
them from a world of probability to a world of possibility.  As one student put it in a video entitled “We Are Superman,” “What we are doing now may seem small, but we are part of something so much bigger than we think.  What does this prove?  It proves everything; it proves that it’s possible.”
           
           

 

 

NOTES
1.     Whenever
the author gives a talk or an interview someone asks if he’s in trouble.
3.     Reminder:
not so long ago this sentencea would have been rightly interpreted
as science fiction. 
a.     And
its structure.
4.     In
[this year’s version] students initially assigned symbolic literary value to
the blue letters before the solution dawned & the comment thread ended with,
THA
SCHEMEZ SCHEMEZ EVARYWARE
.”

a tale of two vessels

VESSEL ONE

Five people paid $250,000 apiece to die next to the Titanic.

James Cameron (blockbuster film director, est. net worth >$700M) explained the “catastrophic implosion” of the OceanGate submersible to Anderson Cooper (Vanderbilt heir, est. net worth >$100M) on CNN:

“The only scenario that I could come up with in my mind that could account for that was an implosion,” he told Cooper. “A shockwave event so powerful that it actually took out a secondary system that has its own pressure vessel and its own battery power supply which is the transponder that the ship uses to track where the sub is.”

He said false-hopes kept getting dangled as search teams looked for the missing passengers over the following days.

 

“I watched over the ensuing days this whole sort of everybody-running-around-with-their-hair-on-fire search, knowing full well that it was futile, hoping against hope that I was wrong but knowing in my bones that I wasn’t,” Cameron told Cooper.

 

“I encouraged all of them to raise a glass in their honor on Monday,” Cameron said.
Why? Because they’re no longer competing for our resources or leaving a trail of waste? They’re not heroes. All they did was pay a lot of money to sit in the crumple zone. To go where lots of people went before, and where no one wanted to go in the first place. What kind of moron willingly pays $250,000 to sit in a tiny box of questionable technology that is bolted shut from the outside and sunk more than 2 miles beneath the surface of the ocean just to watch a screen that shows the exact same images you can see in your living room? Of a wreck whose very existence is testimony to what happens when we ignore the reality of the world around us?

 

I knew someone was going to say it, and it took less than a minute into the lead story: “They died doing something they loved.” Like that matters. Plenty of people love doing heroin.

 

Whatever your jam, whatever, er, floats your boat, it’s your responsibility to mitigate risk and provide for the emotional well-being of the people who love you and rely on you, the people who will truly miss you when you’re gone. You owe your loved ones the minimal service of not dying from stupidity.

 

Besides, Cameron was wrong. Not everyone wanted to be there. Suleman Dawood, the son of Pakistani businessman Shahzada Dawood, was “terrified” about the trip, but the 19-year-old ended up on the submersible because the trip was Father’s Day weekend and he wanted to please his dad.

 

They weren’t the only Pakistanis who died at sea last week. They were just the only ones most Americans saw on TV.

 

VESSEL TWO

Hundreds of Pakistani immigrants died when an overcrowded fishing trawler sank in the Mediterranean Sea on June 14.

 

According to the United Nations Migration Agency, approximately 750 men, women, and children were on board when the boat capsized.

 

The people on that boat paid Libyan smugglers about $8000 each to escape their lives in search of better ones.

I grew up in Southern California and I get it. Many friends and students have told me harrowing tales of how they paid coyotes to get across the border.

 

So many people in so many places are desperately trying to escape war, persecution, climate change, and poverty.

 

EPILOGUE

There is a powerful lesson in this. None of the people on either vessel should have died in that time, place, and manner. They wouldn’t have been on those boats at all if people with means would just think enough of their fellow humans to willingly help people with less means.

 

If you have $250,000 laying around, and you’re thinking of spending it on the grownup version of an amusement park ride to look at the most famous oceanic disaster ever, which was caused by human arrogance and resulted in a horrible loss of life, use that money to help people in need. Give it directly to a person. Support a local nonprofit. Invest in a B corp or social entrepreneurship.

 

“The best and the worst are known to you, now.” – Charles Dickens, A Tale of Two Cities
Until we stop hurting ourselves, each other, and our planet, I’m rooting for the orcas.

welcome aboard the digital kon-tiki

Everyone who participates in Open-Source Learning proves that it works. Sometimes the results are observably extraordinary, like when a high school student learns to fly a plane or leads an entire learning community for a long weekend of interdisciplinary wonder in Yosemite.

Often, Open-Source Learning creates more subtle results. We shift our thinking in ways that would be invisible to others if we don’t curate them somewhere for people to see – like what I’m doing right now on this blog.

In the old days, students would work as assigned by a teacher. The only artifact would be a piece of paper. Only two people would know the work existed. After the teacher scrawled a score, a grade, or a comment on the artifact, the student would stuff it in a binder, or the bottom of a backpack, and eventually toss it or lose it altogether.

So, I have to wonder. Why, in the age when everyone is documenting everything about their lives, don’t learners and schools publicly curate the value of what they think? Why are we settling for learning management systems and other walled gardens that elicit users to create content that generates value only for the owners of that particular digital space? Isn’t that the digital equivalent of sharecropping?

This sort of thinking led me to use free software on the public internet with students. And for years, that worked just fine. Selecting tools was a valuable part of the critical thinking process.

But digital companies got more and more sophisticated at extracting values in ways people can’t see.

We needed something new. During the pandemic I collaborated with my dear friend and computing genius Martin Dow to create the Open-Source Learning Academy Protocol.  OSLAP is a software environment in which people are people. We own our identities and the content we create.

Recently wrote a chapter for the University of São Paulo in which I describe the project in more detail. Below is a draft; I would love to know what you think.

Step aboard the digital Kon-Tiki:

draft for blog open source learning chapter for u of são paulo

Summer reading: the 7 elements of open-source learning

 This is the first in a series of summer reading articles about how we can reimagine learning for next year and beyond. To get the next article delivered automatically to your inbox, click HERE.

____________

You made it through another school year. It’s time for your summer reading pleasure. Cue Alice Cooper.

It’s time to forget about school. To paraphrase Alice: “No more learning management systems, no more surveillance software…”

Enjoy the season. Enjoy your life. And, as you relax and remember how it feels to experience your thoughts on your own terms, enjoy LEARNING.

This is the perfect time to learn from our experiences and consider how we’d like to improve our learning communities next year. Spring semester may be over, but we are still processing. Brains that work on their own clocks produce good ideas. The experience of thinking of the right thing after the shared moment passes is so universal that the French gave it a name: l’esprit de l’escalier.

Summer is the perfect time for Open-Source Learning.

Open-Source Learning invites us to consider existing ideas, use what works, and customize everything else to our specific needs in the moment.

Consider the following core ingredients of Open-Source Learning. Then, use your experience, your network, your social media account, or whatever else you think is the right tool for the job to start a conversation. Your summer reading provides the seeds for your next growth spurt. Investigate a Big Question for yourself (background on Big Questions along with examples in the comments HERE). Collaborate with others to co-design an experience.

There’s a bit more context in the next few paragraphs – but hey, we’re all busy, so if you want to dive right in, here are the 7 elements of Open-Source Learning:

  1. guided learning process
  2. timeless best practices
  3. today’s tools
  4. empower learners
  5. interdisciplinary paths of inquiry
  6. communities of interest and critique
  7. a portfolio of knowledge capital

Pro tip #1: Skip the traditional curriculum. No one gives a shit about the quadratic formula or the Hawley-Smoot Whatever. The universities that prescribed curriculum and seat-time for upper class white kids to become professionals did not anticipate the demands of today’s world. The clock is running out on the first quarter of the 21st century and learners’ needs go way beyond the textbook. Get creative. Integrate social justice, the environment, economics/personal finance, technology, resilience, conflict management, and critical thinking.

Pro tip #2: Up your energy. Eat better. Sleep better. Exercise. Meditate. Get your passionate curiosity mojo back. If you think summer vacation is a time to sit still, or that sitting still ever healed a person who is tired or traumatized, make sure you’re clear on the difference between learning and school. Sitting still in school saps our energy; active learning energizes us.

In the early 2000s I defined my teaching practice as Open-Source Learning. The name drew on systems thinking in the natural and social sciences, and the emerging open source software movement. I knew that many teachers were thinking in similar ways, but we didn’t have any natural path to collaboration. I wanted to provide a community and a research literature that would support every teacher who left faculty meetings disgusted, went back to their classrooms, shut the door, and delivered awesomeness to their students.

Closed systems choke learning.

Teaching doesn’t happen in a vacuum. Good teaching has to swim upstream against a current of cultural and structural obstacles. Schools are traditionally closed systems. Campuses are fenced-off island fortresses. Instructional media and communications are monitored and hidden from public view. Classes are isolated. Students and teachers can’t talk to each other in the course of a normal workday.

The physical and organizational design of school works against interaction, collaboration, and engagement.

Closed systems choke learning.

When the pandemic closed campuses and forced school online, we were given a cruel gift. We had a golden opportunity to expand the conversation about learning and policy (death to the bathroom pass!).

Sadly, for many people, that excitement quickly turned to frustration. Schools crumpled the internet into the shape of the same ol’ classes and required students to sit in front of screens full of the same ol’ busy work. Even worse, technology such as Google Meet/Classroom and remote proctoring software intensified the suffering of students who had been marginalized long before the pandemic.

It should come as no surprise that many students called *Glitch!* and walked off the reservation. A lifetime of summer reading can’t cure the effect of being punished year after year with textbooks.

Now everyone wants to act like we’re back to normal. Whatever the fuck that means.

This isn’t over. The pandemic was just the beginning. The next disruption will be here all too soon.  Another pandemic, or an environmental disaster, or intensified food/housing/economic insecurity, or something unforeseen will again force us to meet the needs of learners in unconventional ways. At the rate we’re going now, we will again be woefully unprepared. That’s why, this year, our summer reading is more important than ever. Professional athletes use the offseason to improve – we’re going to use it to survive and thrive.

Let’s fix the roof before the next storm.

We can do this together. One of learning’s superpowers is that it drives open systems.

Open systems interact with their environments. They integrate new parts and ideas. They respond, evolve, adapt, and improve. Imagine your summer reading as a conversation with a global community of kindred spirits.

Open systems change. They change their members, they change themselves, and they change the environment in which they operate.

Open-Source Learning provides a way to make the most of your own passion, curiosity, and capacity. As a bonus, you get to change the world.

“OK, that all sounds good. So what exactly is Open-Source Learning?”

Open-Source Learning is a guided learning process that combines timeless best practices with today’s tools in ways that empower learners to create interdisciplinary paths of inquiry, communities of interest and critique, and a portfolio of knowledge capital that is directly transferable to the marketplace.

Here is a closer look at each element of the OSL framework:

1. Open-Source Learning: A Guided Learning Process

Anyone can practice Open-Source Learning. If you don’t already have your own Yoda to guide you, don’t worry. Learning is an active process, and one of your first steps will be to recruit your network. You won’t have to go far to find peers and experts who are willing to mentor you, or at least give you some feedback on your work.

In school and other formal learning environments, the savvy OSL teacher serves as a guide. Instead of acting like an expert or a sergeant-at-arms, the OSL teacher is a lead learner – a facilitator who engages with students and co-creates a customizable learning experience that incorporates age and stage appropriate content.

2. Timeless Best Practices

Open-Source Learning communication techniques help us everywhere in life. Being mindful, asking good questions, listening to the answers with full presence, and empathizing before solving problems are just some of the ways OSL enhances our experience of connecting and collaborating.

Experienced educators can use a variety of teaching strategies to design experiences around the personality, interests, and learning style of each individual student learner. the Open-Source Learning teacher lead learner draws on proven traditions, including (but not limited to):

  • Socratic dialogue
  • Active listening, close reading, & reflective writing
  • Social learning
  • Critical pedagogy
  • Heritage language acquisition

Using these frameworks transform tactics into rituals and routines that create a shared sense of community culture.

3. Today’s Tools [summer reading on a variety of devices and media]

Open-Source Learning integrates the use of digital tools and awareness of digital culture to help students understand the virtual world in which they already live.

As an open system, OSL adapts to engage with new circumstances and tools as they develop. Today’s 2.0 and semantic web, video conferencing, and collaborative online tools provide opportunities that did not exist just a few years ago. OSL is ideally positioned to make use of them all.

4. Empower Learners

Research tells us that preschoolers ask 100 questions a day – but by the time students get to middle school, they stop asking questions altogether.

Open-Source Learning restores the passionate curiosity that motivates us to learn. Learning requires action. Risk. The courage to make mistakes, and the resiliency to apply the lessons of those mistakes in a renewed effort.

OSL networks are made of champions. Learners don’t take shit from anybody – they hack, experiment, and analyze information to evaluate credibility, logic, and truth.

5. Interdisciplinary Paths of Inquiry

See that cup of tea? That is not just a cup of tea. That is:

  • Botany
  • Cultures from China to England
  • Ceramics
  • Fluid mechanics
  • The history of colonialism

Our experience of living is richer when we view it through an interdisciplinary lens. Exploring the connections between fields and perspectives enhances our understanding and improves our ability to learn.

Scholars have documented the benefits of the “Medici Effect” – i.e., creating value by enhancing creativity, stimulating critical thinking, and communicating across different fields of expertise.

Open-Source Learning creates a Medici Effect by inviting students to ask questions. Every question is an interdisciplinary question.

Q: “Why doesn’t my girlfriend like me anymore?”

A: [biology, probability, psychology, poetry…]

Rather than artificially dividing life into academic subjects, OSL encourages students to make meaningful connections by exploring personally relevant Big Questions and incorporating multiple subject areas in search of answers.

As students further their explorations, they begin to see the need for specific skills and conceptual understandings that align with the traditional school curriculum and academic requirements for graduation and higher education.

6. Communities of Interest & Critique

To paraphrase the African proverb: It takes a village to educate a child. Also adults.

In the traditional closed system of the classroom, students are told to stay quiet and keep their eyes on their own papers. When they graduate, we wonder why they can’t communicate, solve problems, take initiative, or collaborate more effectively. Teachers are expected to be content experts and sergeants-at-arms, so they try to control students’ behaviors in ways that erode decision-making and cause personal discipline to atrophy.

Open-Source Learning encourages students to identify and connect with people who have the experience and expertise they respect and seek. When students can validate their work with experts, they receive critique and guidance.

Along the way, when students share their learning experiences with peers, parents/guardians, and others, they receive meaningful feedback and support.

CASE: A student patiently bided his time in high school waiting to graduate so he could learn to fly and become a pilot. When he joined an OSL network, he began exploring and connected with a master pilot at a regional airport for guidance. Within three months, the student was flying a plane – with his teacher in the back seat.

7. Portfolio of Knowledge Capital

American culture romanticizes entrepreneurship.

School vision statements and the media love the possibility of a dream.

Business lore promotes the idea that a venture capitalist or angel investor will see the promise of a dream and invest.

But the truth is that VCs don’t invest in dreams. They invest in proven success they believe will scale.

Students need to attract and impress scholarship judges, college admissions officers, employers, and others who can give them opportunities. For educators and administrators who want to boost the value of students leaving their care, authentic data – not seat time, grades, or test scores – is the key.

OSL students do more than write application essays that say, “If only you’d help me, I could do something wonderful.”

OSL students share a link to content of their own creation that shows the world: “I already am.”

To learn more about OSL and start your own OSL project or community, Contact Me.